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Searched refs:renderButton (Results 1 – 3 of 3) sorted by relevance

/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_v2/inspector/
H A Dbutton_composed_element.cpp59 auto renderButton = GetRenderButton(); in GetButtonType() local
60 auto type = renderButton ? renderButton->GetButtonType() : ButtonType::CAPSULE; in GetButtonType()
66 auto renderButton = GetRenderButton(); in GetStateEffect() local
67 auto stateEffect = renderButton ? renderButton->GetStateEffect() : true; in GetStateEffect()
128 auto renderButton = GetRenderButton(); in GetBackgroundColor() local
129 if (!renderButton) { in GetBackgroundColor()
132 return renderButton->GetBackgroundColor().ColorToString(); in GetBackgroundColor()
168 auto renderButton = GetRenderButton(); in GetBorderRadius() local
169 if (renderButton) { in GetBorderRadius()
170 return Dimension(renderButton->GetRadius()).ToString(); in GetBorderRadius()
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/button/
H A Drender_button.h55 auto renderButton = weak.Upgrade(); in OnAttachContext()
56 if (renderButton) { in OnAttachContext()
57 renderButton->MarkNeedLayout(); in OnAttachContext()
61 auto renderButton = weak.Upgrade(); in OnAttachContext()
62 if (renderButton) { in OnAttachContext()
63 renderButton->MarkNeedLayout(); in OnAttachContext()
67 auto renderButton = weak.Upgrade(); in OnAttachContext()
68 if (renderButton) { in OnAttachContext()
69 renderButton->MarkNeedLayout(); in OnAttachContext()
73 auto renderButton = weak.Upgrade(); in OnAttachContext()
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H A Drender_button.cpp652 auto renderButton = weak.Upgrade(); in UpdateDownloadStyles() local
653 if (renderButton) { in UpdateDownloadStyles()
654 renderButton->SetProgress(progress); in UpdateDownloadStyles()
667 auto renderButton = weak.Upgrade(); in UpdateProgressAnimation() local
668 if (!renderButton) { in UpdateProgressAnimation()
671 renderButton->progressDisplay_ = GreatNotEqual(value, 0.0) ? true : false; in UpdateProgressAnimation()
672 renderButton->progressPercent_ = value; in UpdateProgressAnimation()
673 renderButton->progressWidth_ = in UpdateProgressAnimation()
674renderButton->buttonSize_.Width() * renderButton->progressPercent_ / DOWNLOAD_FULL_PERCENT; in UpdateProgressAnimation()
676 renderButton->progressDisplay_ = false; in UpdateProgressAnimation()
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