Searched refs:renderData (Results 1 – 5 of 5) sorted by relevance
187 const auto& renderData = renderData_; in Execute() local202 cmdList.BindPipeline(renderData.pso); in Execute()222 if (renderData.pipelineLayout.pushConstant.byteSize > 0) { in Execute()273 const auto& renderData = renderTileMaxData_; in ExecuteTileVelocity() local277 cmdList.BindPipeline(renderData.pso); in ExecuteTileVelocity()289 if (renderData.pipelineLayout.pushConstant.byteSize > 0) { in ExecuteTileVelocity()302 const auto& renderData = renderTileNeighborData_; in ExecuteTileVelocity() local305 … renderTileNeighborData_.doublePass ? renderData.psoHorizontal : renderData.psoNeighborhood; in ExecuteTileVelocity()322 if (renderData.pipelineLayout.pushConstant.byteSize > 0) { in ExecuteTileVelocity()334 const RenderHandle pso = renderData.psoVertical; in ExecuteTileVelocity()[all …]
135 static std::vector<uint8_t*> renderData; variable349 …int32_t ret = memcpy_s(frameHal.data(), RENDER_FRAME_SIZE, renderData[g_frameIndex], RENDER_FRAME_… in Play()385 renderData.push_back(frame); in StartRender()392 fread(renderData[i], 1, RENDER_FRAME_SIZE, wavFile); in StartRender()462 for (auto &p : renderData) { in CloseSpk()465 renderData.clear(); in CloseSpk()
81 void RemapBackBufferHandle(const IRenderDataStoreManager& renderData);
111 IRenderDataStoreManager& renderData; member262 IRenderDataStoreManager& renderData, ShaderManager& shaderMgr) in CreateGpuResourcesWithRenderNodes() argument541 void Renderer::RemapBackBufferHandle(const IRenderDataStoreManager& renderData) in RemapBackBufferHandle() argument544 … static_cast<IRenderDataStorePod*>(renderData.GetRenderDataStore(RenderDataStorePod::TYPE_NAME)); in RemapBackBufferHandle()
254 RenderDataMorph::Submesh renderData; in Update() local