Searched refs:renderDataThread_ (Results 1 – 3 of 3) sorted by relevance
225 renderDataThread_ = std::thread([this]() { this->PlayThreadRunning(); }); in StartRender()251 if (renderDataThread_.joinable()) { in StopRender()252 renderDataThread_.join(); in StopRender()579 if (renderDataThread_.joinable()) { in Pause()580 renderDataThread_.join(); in Pause()603 renderDataThread_ = std::thread([this]() { this->PlayThreadRunning(); }); in ReStart()
172 if (speakerClient_->renderDataThread_.joinable()) {174 speakerClient_->renderDataThread_.join();
101 std::thread renderDataThread_; variable