Searched refs:renderMap_ (Results 1 – 2 of 2) sorted by relevance
39 auto it = renderMap_.find(id); in GetAudioRenderById()40 if (it == renderMap_.end()) { in GetAudioRenderById()50 renderMap_.erase(id); in EraseAudioRenderById()85 renderMap_.insert(make_pair(id, renderer)); in CreateAudioPlayerAdapter()
51 std::map<SLuint32, AudioRenderer*> renderMap_; variable