Searched refs:renderMask (Results 1 – 1 of 1) sorted by relevance
792 … RefPtr<RenderSvgMask> renderMask = AceType::DynamicCast<RenderSvgMask>(GetMaskFromRoot(maskId_)); in PaintMaskLayer() local793 if (renderMask != nullptr) { in PaintMaskLayer()794 renderMask->PaintMaskLayer(context, svg, renderMask->IsDefaultMaskUnits() ? in PaintMaskLayer()803 … RefPtr<RenderSvgMask> renderMask = AceType::DynamicCast<RenderSvgMask>(GetMaskFromRoot(maskId_)); in PaintMaskLayer() local804 if (renderMask != nullptr) { in PaintMaskLayer()805 renderMask->PaintMaskLayer(context, svg, renderMask->IsDefaultMaskUnits() ? in PaintMaskLayer()