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Searched refs:renderMeshComponentManager (Results 1 – 1 of 1) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dpicking.cpp146 void UpdateRecursiveAABB(const IRenderMeshComponentManager& renderMeshComponentManager, in UpdateRecursiveAABB() argument
158 const auto renderMeshId = renderMeshComponentManager.GetComponentId(entity); in UpdateRecursiveAABB()
163 const RenderMeshComponent rmc = renderMeshComponentManager.Get(renderMeshId); in UpdateRecursiveAABB()
183 void UpdateRecursiveAABB(const IRenderMeshComponentManager& renderMeshComponentManager, in UpdateRecursiveAABB() argument
197 if (const auto renderMeshId = renderMeshComponentManager.GetComponentId(entity); in UpdateRecursiveAABB()
199 const RenderMeshComponent rmc = renderMeshComponentManager.Get(renderMeshId); in UpdateRecursiveAABB()
362 auto const& renderMeshComponentManager = GetManager<IRenderMeshComponentManager>(ecs); in RayCast() local
370 const Entity id = renderMeshComponentManager->GetEntity(i); in RayCast()
386 auto const renderMeshComponent = renderMeshComponentManager->Get(i); in RayCast()
425 const Entity id = renderMeshComponentManager->GetEntity(i); in RayCast()
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