Searched refs:renderPassUpscale (Results 1 – 1 of 1) sorted by relevance
426 RenderPass renderPassUpscale = renderPass; in RenderUpscale() local427 renderPassUpscale.subpassDesc.inputAttachmentCount = 1; in RenderUpscale()428 renderPassUpscale.subpassDesc.inputAttachmentIndices[0] = 0; in RenderUpscale()429 …renderPassUpscale.renderPassDesc.attachments[0].loadOp = AttachmentLoadOp::CORE_ATTACHMENT_LOAD_OP… in RenderUpscale()430 …renderPassUpscale.renderPassDesc.attachments[0].storeOp = AttachmentStoreOp::CORE_ATTACHMENT_STORE… in RenderUpscale()445 renderPassUpscale.renderPassDesc.attachmentHandles[0] = targets_.tex2[idx - 1].GetHandle(); in RenderUpscale()446 renderPassUpscale.renderPassDesc.renderArea = { 0, 0, targetSize.x, targetSize.y }; in RenderUpscale()447 cmdList.BeginRenderPass(renderPassUpscale.renderPassDesc, 0, renderPassUpscale.subpassDesc); in RenderUpscale()477 input = renderPassUpscale.renderPassDesc.attachmentHandles[0]; in RenderUpscale()