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Searched refs:renderProgress_ (Results 1 – 3 of 3) sorted by relevance

/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/stepper/
H A Drosen_render_stepper.cpp32 if (renderProgress_) { in Paint()
34 renderProgress_->SetVisible(true); in Paint()
36 renderProgress_->SetVisible(false); in Paint()
H A Drender_stepper.cpp110 InitProgress(renderProgress_); in Initialize()
521 if (renderProgress_ && rightButtonData_.buttonStatus == StepperButtonStatus::WAITING) { in LayoutProgress()
522 renderProgress_->PerformLayout(); in LayoutProgress()
525 … defaultPaddingEnd_ + controlMargin_ + controlPadding_ + renderProgress_->GetLayoutSize().Width()); in LayoutProgress()
527 … controlMargin_ + (buttonPressedHeight_ + renderProgress_->GetLayoutSize().Height()) / 2); in LayoutProgress()
528 renderProgress_->SetPosition(Offset(deltaX, deltaY)); in LayoutProgress()
H A Drender_stepper.h145 RefPtr<RenderLoadingProgress> renderProgress_; variable