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Searched refs:renderSlotMask (Results 1 – 1 of 1) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/datastore/
H A Drender_data_store_default_material.cpp606 const uint64_t renderSlotMask = 1ULL << uint64_t(renderSlotId); in GetRenderSlotIdFromMasks() local
608 if (renderSlotMask & materialRenderSlots_.opaqueMask) { in GetRenderSlotIdFromMasks()
610 } else if (renderSlotMask & materialRenderSlots_.translucentMask) { in GetRenderSlotIdFromMasks()
612 } else if (renderSlotMask & materialRenderSlots_.depthMask) { in GetRenderSlotIdFromMasks()