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Searched refs:restartAutoPlay (Results 1 – 4 of 4) sorted by relevance

/ohos5.0/foundation/arkui/ace_engine/test/unittest/core/pattern/swiper/
H A Dswiper_animation_test_ng.cpp418 bool restartAutoPlay = true; variable
431 pattern_->PlayTranslateAnimation(startPos, endPos, nextIndex, restartAutoPlay, velocity);
435 pattern_->PlayTranslateAnimation(startPos, startPos, nextIndex, restartAutoPlay, velocity);
437 pattern_->PlayTranslateAnimation(startPos, endPos, nextIndex, restartAutoPlay, velocity);
H A Dswiper_test_ng.cpp604 bool restartAutoPlay = true; variable
613 … pattern_->OnTranslateFinish(nextIndex, restartAutoPlay, pattern_->isFinishAnimation_, forceStop);
1083 bool restartAutoPlay = true; variable
1104 … pattern_->OnTranslateFinish(nextIndex, restartAutoPlay, pattern_->isFinishAnimation_, forceStop);
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/swiper/
H A Dswiper_pattern.h651 …float startPos, float endPos, int32_t nextIndex, bool restartAutoPlay = false, float velocity = 0.…
724 …void OnTranslateFinish(int32_t nextIndex, bool restartAutoPlay, bool isFinishAnimation, bool force…
H A Dswiper_pattern.cpp3381 float startPos, float endPos, int32_t nextIndex, bool restartAutoPlay, float velocity) in PlayTranslateAnimation() argument
3387 OnAnimationTranslateZero(nextIndex, restartAutoPlay); in PlayTranslateAnimation()
3453 [weak, nextIndex, restartAutoPlay, finishAnimation]() { in PlayTranslateAnimation()
4554 … int32_t nextIndex, bool restartAutoPlay, bool isFinishAnimation, bool forceStop, bool isInterrupt) in OnTranslateFinish() argument