Searched refs:rewindPos (Results 1 – 2 of 2) sorted by relevance
109 size_t rewindPos = output_.GetWritePosition(); in AcquireHandle() local115 if (!output_.RewindWrite(rewindPos)) { in AcquireHandle()136 if (!output_.RewindWrite(rewindPos)) { in ReleaseHandle()233 if (!output_.RewindWrite(rewindPos)) { in AddDeathRecipient()241 if (!output_.RewindWrite(rewindPos)) { in AddDeathRecipient()266 if (!output_.RewindWrite(rewindPos)) { in RemoveDeathRecipient()273 if (!output_.RewindWrite(rewindPos)) { in RemoveDeathRecipient()297 if (!output_.RewindWrite(rewindPos)) { in TranslateIRemoteObject()303 if (!output_.RewindWrite(rewindPos)) { in TranslateIRemoteObject()618 if (!output_.RewindWrite(rewindPos)) { in OnBinderDied()[all …]
346 size_t rewindPos = GetWritePosition(); in WriteInterfaceToken() local352 if (!RewindWrite(rewindPos)) { in WriteInterfaceToken()