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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeBinaryCompile/lumeassetcompiler/src/
H A Dmain.cpp523 std::string inPath = { "" }, roPath = { "" }; local
615 roPath = argv[baseArg + 2] + 1;
617 roPath = argv[baseArg + 2];
634 AddDirectory(inPath, roPath);