/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/ |
H A D | gpu_resource_cache.cpp | 45 …(desc.sampleCountFlags > SampleCountFlagBits::CORE_SAMPLE_COUNT_1_BIT) ? MSAA_USAGE_FLAGS : USAGE_… in CreateImage() 47 …(desc.sampleCountFlags > SampleCountFlagBits::CORE_SAMPLE_COUNT_1_BIT) ? MSAA_MEMORY_FLAGS : MEMOR… in CreateImage() 64 …desc.sampleCountFlags, // sampl… in CreateImage() 146 …turn { desc.format, desc.width, desc.height, desc.mipCount, desc.layerCount, desc.sampleCountFlags, in GetCacheGpuImageDesc() 151 const CacheGpuImageDesc& desc, const SampleCountFlags sampleCountFlags) in ReserveGpuImagePair() argument 155 secondDesc.sampleCountFlags = sampleCountFlags; in ReserveGpuImagePair() 226 …_cast<uint64_t>(desc.format)) << 32) | ((static_cast<uint64_t>(desc.sampleCountFlags)) & 0xFFFFfff… in HashCacheGpuImageDesc()
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H A D | gpu_resource_cache.h | 48 const CacheGpuImageDesc& desc, const SampleCountFlags sampleCountFlags) override;
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H A D | gpu_resource_manager.cpp | 718 Math::max(1u, desc.sampleCountFlags), in CreateImage() 1112 Math::max(1u, desc.sampleCountFlags), in CreateSwapchainImage() 1155 Math::max(1u, desc.sampleCountFlags), in CreateShallowHandle()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
H A D | render_node_create_gpu_images.cpp | 54 if (desc.sampleCountFlags == defDesc.sampleCountFlags) { in GetDependencyList() 109 if (dependencyList.sampleCount && (desc.sampleCountFlags != dependencyDesc.sampleCountFlags)) { in CheckForDescUpdates() 111 desc.sampleCountFlags = dependencyDesc.sampleCountFlags; in CheckForDescUpdates()
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/templates/rendernodegraphs/ |
H A D | render_node_create_default_camera_gpu_images.rng | 26 "sampleCountFlags": "4bit", 41 "sampleCountFlags": "4bit",
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/templates/rendernodegraphs/ |
H A D | render_node_create_gpu_images.rng | 25 "sampleCountFlags": "4bit" 39 "sampleCountFlags": "4bit",
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/ |
H A D | intf_gpu_resource_cache.h | 50 SampleCountFlags sampleCountFlags { SampleCountFlagBits::CORE_SAMPLE_COUNT_1_BIT }; 100 const CacheGpuImageDesc& desc, const SampleCountFlags sampleCountFlags) = 0;
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H A D | gpu_resource_desc.h | 388 SampleCountFlags sampleCountFlags { SampleCountFlagBits::CORE_SAMPLE_COUNT_1_BIT };
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_node_default_shadows_blur.cpp | 93 (shadowImageDesc.sampleCountFlags != temporaryImage_.sampleCountFlags)) { in PreExecuteFrame() 105 temporaryImage_.sampleCountFlags = shadowImageDesc.sampleCountFlags; in PreExecuteFrame()
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H A D | render_node_default_shadows_blur.h | 60 …RENDER_NS::SampleCountFlags sampleCountFlags { RENDER_NS::SampleCountFlagBits::CORE_SAMPLE_COUNT_1… in CORE3D_BEGIN_NAMESPACE()
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H A D | render_node_default_camera_controller.cpp | 180 if (desc.sampleCountFlags == 0) { in ValidateColorDesc() 181 desc.sampleCountFlags = CORE_SAMPLE_COUNT_1_BIT; in ValidateColorDesc() 232 if (desc.sampleCountFlags == 0) { in ValidateDepthDesc() 233 desc.sampleCountFlags = CORE_SAMPLE_COUNT_1_BIT; in ValidateDepthDesc() 402 msaaDesc.sampleCountFlags = CORE_SAMPLE_COUNT_4_BIT; in CreateColorTargets() 448 msaaDesc.sampleCountFlags = CORE_SAMPLE_COUNT_4_BIT; in CreateDepthTargets()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
H A D | node_context_pool_manager_gles.cpp | 357 …((plat.type == GL_TEXTURE_2D_MULTISAMPLE_ARRAY) || (desc.sampleCountFlags & ~CORE_SAMPLE_COUNT_1_B… in BindToFboMultisampled() 358 const auto samples = (desc.sampleCountFlags & CORE_SAMPLE_COUNT_8_BIT) in BindToFboMultisampled() 360 : ((desc.sampleCountFlags & CORE_SAMPLE_COUNT_4_BIT) ? 4 : 2); in BindToFboMultisampled() 375 …((plat.type == GL_TEXTURE_2D_MULTISAMPLE) || (desc.sampleCountFlags & ~CORE_SAMPLE_COUNT_1_BIT))) { in BindToFboMultisampled() 376 const auto samples = (desc.sampleCountFlags & CORE_SAMPLE_COUNT_8_BIT) in BindToFboMultisampled() 378 : ((desc.sampleCountFlags & CORE_SAMPLE_COUNT_4_BIT) ? 4 : 2); in BindToFboMultisampled()
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H A D | gpu_image_gles.cpp | 105 const uint32_t sampleCount = ConvertSampleCountFlags(desc.sampleCountFlags); in GenerateImageStorage() 199 const uint32_t sampleCount = ConvertSampleCountFlags(desc_.sampleCountFlags); in GpuImageGLES()
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H A D | render_backend_gles.cpp | 1692 const uint32_t srcSampleCount = static_cast<uint32_t>(srcDesc.sampleCountFlags); in RenderCommandBlitImage() 1693 const uint32_t dstSampleCount = static_cast<uint32_t>(dstDesc.sampleCountFlags); in RenderCommandBlitImage()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/ |
H A D | pipeline_create_functions_vk.h | 39 VkSampleCountFlagBits sampleCountFlags { VK_SAMPLE_COUNT_1_BIT };
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H A D | pipeline_create_functions_vk.cpp | 72 compatibilityAttachmentRef.sampleCountFlags, // samples in CreateAttachmentDescriptions() 112 compatibilityAttachmentRef.sampleCountFlags, // samples in CreateAttachmentDescriptions2() 138 compatibilityAttachmentRef.sampleCountFlags, // samples in CreateAttachmentDescriptionsCompatibility() 169 compatibilityAttachmentRef.sampleCountFlags, // samples in CreateAttachmentDescriptionsCompatibility2()
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H A D | platform_hardware_buffer_util_vk.cpp | 67 (VkSampleCountFlagBits)(desc.sampleCountFlags), // samples in GetHwBufferImageCreateInfo()
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H A D | pipeline_state_object_vk.cpp | 431 … sampleCountFlagBits = (ref.sampleCountFlags == 0) ? VkSampleCountFlagBits::VK_SAMPLE_COUNT_1_BIT in GraphicsPipelineStateObjectVk() 432 … : (VkSampleCountFlagBits)ref.sampleCountFlags; in GraphicsPipelineStateObjectVk()
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H A D | gpu_image_vk.cpp | 143 plat.samples = static_cast<VkSampleCountFlagBits>(desc.sampleCountFlags); in FillImageDescVk()
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H A D | node_context_pool_manager_vk.cpp | 80 static_cast<uint64_t>(atCompatibilityDesc.sampleCountFlags)); in HashRenderPassCompatibility()
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/ |
H A D | render_util.cpp | 209 (imageDesc.sampleCountFlags > 1) && (!depthOutput)) { in SelectBaseDesc()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
H A D | render_node_parser_util.cpp | 303 jsonData, "sampleCountFlags", context.error, context.data.desc.sampleCountFlags); in FromJson()
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H A D | render_node_post_process_util.cpp | 109 desc.sampleCountFlags = SampleCountFlagBits::CORE_SAMPLE_COUNT_1_BIT; in FillTmpImageDesc()
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