Searched refs:sceneAdapter_ (Results 1 – 5 of 5) sorted by relevance
40 moduleName_(context.moduleName_), sceneAdapter_(context.sceneAdapter_) in ModelAdapterWrapper()68 if (sceneAdapter_) { in Deinit()90 if (sceneAdapter_) { in CreateTextureLayer()108 if (sceneAdapter_) { in CreateWidgetAdapter()131 if (sceneAdapter_) { in OnAttachToFrameNode()153 if (sceneAdapter_) { in OnDirtyLayoutWrapperSwap()176 if (sceneAdapter_) { in OnRebuildFrame()227 if (sceneAdapter_) { in DrawFrame()270 if (sceneAdapter_) { in UnloadSceneAndBackground()320 if (sceneAdapter_) { in UpdateScene()[all …]
47 std::shared_ptr<Render3D::ISceneAdapter> sceneAdapter_ = nullptr; member
108 std::shared_ptr<Render3D::ISceneAdapter> sceneAdapter_; variable
129 modelPattern->modelAdapter_->sceneAdapter_ = std::make_shared<TestSceneAdapter>();130 ASSERT_NE(modelPattern->modelAdapter_->sceneAdapter_, nullptr);133 modelPattern->modelAdapter_->sceneAdapter_.reset();134 ASSERT_EQ(modelPattern->modelAdapter_->sceneAdapter_, nullptr);211 modelPattern->modelAdapter_->sceneAdapter_ = std::make_shared<TestSceneAdapter>();212 ASSERT_NE(modelPattern->modelAdapter_->sceneAdapter_, nullptr);230 modelPattern->modelAdapter_->sceneAdapter_.reset();231 ASSERT_EQ(modelPattern->modelAdapter_->sceneAdapter_, nullptr);
55 auto sceneAdapter_ = std::make_shared<OHOS::Render3D::SceneAdapter>(); in Export() local56 sceneAdapter_->LoadPluginsAndInit(); in Export()