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Searched refs:sceneEntity_ (Results 1 – 4 of 4) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/core/src/lume/
H A Dlume_common.cpp421 sceneManager_->Write(sceneEntity_); in UnloadEnvModel()
500 CORE_NS::Entity animationRoot = sceneEntity_; in LoadAndImport()
946 sceneEntity_ = rootNode->GetEntity(); in CreateScene()
947 sceneManager_->Create(sceneEntity_); in CreateScene()
950 sceneManager_->Write(sceneEntity_); in CreateScene()
951 sceneComponent->environment = sceneEntity_; in CreateScene()
958 auto sceneComponent = sceneManager_->Write(sceneEntity_); in CreateEnvScene()
1185 auto scene = nodeSystem.GetNode(sceneEntity_); in CreateGeometry()
1262 if (!(sceneManager_ && sceneManager_->Read(sceneEntity_))) { in LoadCustGeometry()
1300 DestroyNode(sceneEntity_, *find, *nodeSystem); in LoadCustGeometry()
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/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/core/include/lume/
H A Dlume_common.h209 CORE_NS::Entity sceneEntity_; variable
/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dscene_holder.h530 CORE_NS::Entity sceneEntity_; variable
H A Dscene_holder.cpp758 sceneEntity_ = {}; in ResetScene()