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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dmesh_util.cpp400 const Math::Vec3 sdir { (e1 * st2.y - e2 * st1.y) * r }; in CalculateTangentImpl() local
401 tan[aa] += sdir; in CalculateTangentImpl()
402 tan[bb] += sdir; in CalculateTangentImpl()
403 tan[cc] += sdir; in CalculateTangentImpl()