Searched refs:selectMotion_ (Results 1 – 4 of 4) sorted by relevance
313 …scrollPn->selectMotion_ = AceType::MakeRefPtr<SelectMotion>(0.0f, [this]() -> bool { return true; … in __anonff57590a0302()522 …scrollPn->selectMotion_ = AceType::MakeRefPtr<SelectMotion>(0.0f, [this]() -> bool { return true; … in __anonff57590a0502()1228 …scrollPn->selectMotion_ = AceType::MakeRefPtr<SelectMotion>(0.0f, [this]() -> bool { return true; … in __anonff57590a0e02()1437 …scrollPn->selectMotion_ = AceType::MakeRefPtr<SelectMotion>(0.0f, [this]() -> bool { return true; … in __anonff57590a1002()
1087 …scrollPn->selectMotion_ = AceType::MakeRefPtr<SelectMotion>(0.0f, [this]() -> bool { return true; … in __anon069daffb0302()1327 …scrollPn->selectMotion_ = AceType::MakeRefPtr<SelectMotion>(0.0f, [this]() -> bool { return true; … in __anon069daffb0502()
1691 if (!selectMotion_) { in SelectWithScroll()1692 … selectMotion_ = AceType::MakeRefPtr<SelectMotion>(offset, [weak = WeakClaim(this)]() -> bool { in SelectWithScroll()1697 selectMotion_->AddListener([weakScroll = AceType::WeakClaim(this)](double offset) { in SelectWithScroll()1705 selectMotion_->Reset(offset); in SelectWithScroll()1708 animator_->PlayMotion(selectMotion_); in SelectWithScroll()1776 if (selectMotion_) { in ShouldSelectScrollBeStopped()1777 selectMotion_->Reset(offset); in ShouldSelectScrollBeStopped()
961 RefPtr<SelectMotion> selectMotion_; variable