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Searched refs:selfOnly (Results 1 – 3 of 3) sorted by relevance

/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/image/
H A Drosen_render_image.cpp192 …bool selfOnly = (imageComponentSize_.IsValid() && !imageComponentSize_.IsInfinite() && layoutSizeN… in ImageObjReady() local
194 MarkNeedLayout(selfOnly); in ImageObjReady()
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/pipeline/base/
H A Drender_node.h151 void MarkNeedLayout(bool selfOnly = false, bool forceParent = false);
H A Drender_node.cpp444 void RenderNode::MarkNeedLayout(bool selfOnly, bool forceParent) in MarkNeedLayout() argument
468 if ((IsTakenBoundary() || selfOnly) && !MarkNeedRenderSpecial()) { in MarkNeedLayout()