Searched refs:serverSocketBindMap_ (Results 1 – 2 of 2) sorted by relevance
105 auto iter = serverSocketBindMap_.find(socketId); in AddServerSocket()106 if (iter == serverSocketBindMap_.end()) { in AddServerSocket()107 serverSocketBindMap_.insert(std::pair<int32_t, std::string>(socketId, networkId)); in AddServerSocket()119 auto iter = serverSocketBindMap_.find(socketId); in DeleteServerSocket()120 if (iter != serverSocketBindMap_.end()) { in DeleteServerSocket()121 serverSocketBindMap_.erase(iter); in DeleteServerSocket()131 auto iter = serverSocketBindMap_.find(socketId); in GetNetworkIdBySocketId()132 if (iter != serverSocketBindMap_.end()) { in GetNetworkIdBySocketId()
54 std::map<int32_t, std::string> serverSocketBindMap_; variable