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Searched refs:sfBuffer (Results 1 – 5 of 5) sorted by relevance

/ohos5.0/foundation/graphic/graphic_2d/rosen/samples/hello_native_buffer/
H A Dhello_native_buffer.cpp83 OHOS::SurfaceBuffer *sfBuffer = SurfaceBuffer::NativeBufferToSurfaceBuffer(buffer); in main() local
84 uint32_t sfBufferID = sfBuffer->GetSeqNum(); in main()
89 if (sfBuffer->GetSptrRefCount() != HARDWARE_BUFFER_REFERENCE_TWICE) { in main()
99 void *sfVirAddr = sfBuffer->GetVirAddr(); in main()
109 if (sfBuffer->GetSptrRefCount() != 1) { in main()
/ohos5.0/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/pipeline/
H A Drs_draw_cmd.cpp214 sptr<SurfaceBuffer> sfBuffer(reinterpret_cast<SurfaceBuffer *>(pixelMap->GetFd())); in PreProcessPixelMap() local
215 nativeWindowBuffer_ = CreateNativeWindowBufferFromSurfaceBuffer(&sfBuffer); in PreProcessPixelMap()
279 sptr<SurfaceBuffer> sfBuffer(surfaceBuffer); in GetDrawingImageFromSurfaceBuffer() local
280 nativeWindowBuffer_ = CreateNativeWindowBufferFromSurfaceBuffer(&sfBuffer); in GetDrawingImageFromSurfaceBuffer()
352 sptr<SurfaceBuffer> sfBuffer(surfaceBuffer); in MakeFromTextureForVK() local
353 nativeWindowBuffer_ = CreateNativeWindowBufferFromSurfaceBuffer(&sfBuffer); in MakeFromTextureForVK()
/ohos5.0/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/render/
H A Drs_image_base.cpp489 sptr<SurfaceBuffer> sfBuffer(surfaceBuffer); in MakeFromTextureForVK() local
490 nativeWindowBuffer_ = CreateNativeWindowBufferFromSurfaceBuffer(&sfBuffer); in MakeFromTextureForVK()
H A Drs_image.cpp107 sptr<SurfaceBuffer> sfBuffer(surfaceBuffer); in HDRConvert() local
111 RSColorSpaceConvert::Instance().ColorSpaceConvertor(imageShader, sfBuffer, paint_, in HDRConvert()
114 RSColorSpaceConvert::Instance().ColorSpaceConvertor(imageShader, sfBuffer, paint_, in HDRConvert()
/ohos5.0/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/drawable/
H A Drs_property_drawable_background.cpp384 sptr<SurfaceBuffer> sfBuffer(surfaceBuffer); in MakeFromTextureForVK() local
385 nativeWindowBuffer_ = CreateNativeWindowBufferFromSurfaceBuffer(&sfBuffer); in MakeFromTextureForVK()