Searched refs:sfBuffer (Results 1 – 5 of 5) sorted by relevance
83 OHOS::SurfaceBuffer *sfBuffer = SurfaceBuffer::NativeBufferToSurfaceBuffer(buffer); in main() local84 uint32_t sfBufferID = sfBuffer->GetSeqNum(); in main()89 if (sfBuffer->GetSptrRefCount() != HARDWARE_BUFFER_REFERENCE_TWICE) { in main()99 void *sfVirAddr = sfBuffer->GetVirAddr(); in main()109 if (sfBuffer->GetSptrRefCount() != 1) { in main()
214 sptr<SurfaceBuffer> sfBuffer(reinterpret_cast<SurfaceBuffer *>(pixelMap->GetFd())); in PreProcessPixelMap() local215 nativeWindowBuffer_ = CreateNativeWindowBufferFromSurfaceBuffer(&sfBuffer); in PreProcessPixelMap()279 sptr<SurfaceBuffer> sfBuffer(surfaceBuffer); in GetDrawingImageFromSurfaceBuffer() local280 nativeWindowBuffer_ = CreateNativeWindowBufferFromSurfaceBuffer(&sfBuffer); in GetDrawingImageFromSurfaceBuffer()352 sptr<SurfaceBuffer> sfBuffer(surfaceBuffer); in MakeFromTextureForVK() local353 nativeWindowBuffer_ = CreateNativeWindowBufferFromSurfaceBuffer(&sfBuffer); in MakeFromTextureForVK()
489 sptr<SurfaceBuffer> sfBuffer(surfaceBuffer); in MakeFromTextureForVK() local490 nativeWindowBuffer_ = CreateNativeWindowBufferFromSurfaceBuffer(&sfBuffer); in MakeFromTextureForVK()
107 sptr<SurfaceBuffer> sfBuffer(surfaceBuffer); in HDRConvert() local111 RSColorSpaceConvert::Instance().ColorSpaceConvertor(imageShader, sfBuffer, paint_, in HDRConvert()114 RSColorSpaceConvert::Instance().ColorSpaceConvertor(imageShader, sfBuffer, paint_, in HDRConvert()
384 sptr<SurfaceBuffer> sfBuffer(surfaceBuffer); in MakeFromTextureForVK() local385 nativeWindowBuffer_ = CreateNativeWindowBufferFromSurfaceBuffer(&sfBuffer); in MakeFromTextureForVK()