Searched refs:shaderCachePath (Results 1 – 3 of 3) sorted by relevance
/ohos5.0/foundation/bundlemanager/bundle_framework/services/bundlemgr/src/ |
H A D | bundle_mgr_service_event_handler.cpp | 1358 std::string shaderCachePath; in InnerProcessCheckShaderCacheDir() local 1359 shaderCachePath.append(ServiceConstants::SHADER_CACHE_PATH).append(bundleInfo.name); in InnerProcessCheckShaderCacheDir() 1360 …ErrCode res = InstalldClient::GetInstance()->Mkdir(shaderCachePath, S_IRWXU, bundleInfo.uid, bundl… in InnerProcessCheckShaderCacheDir() 1362 … LOG_I(BMS_TAG_DEFAULT, "create shader cache failed: %{public}s ", shaderCachePath.c_str()); in InnerProcessCheckShaderCacheDir() 3340 std::string shaderCachePath; in CleanAllBundleShaderCache() local 3341 shaderCachePath.append(ServiceConstants::SHADER_CACHE_PATH).append(bundleInfo.name); in CleanAllBundleShaderCache() 3342 ErrCode res = InstalldClient::GetInstance()->CleanBundleDataDir(shaderCachePath); in CleanAllBundleShaderCache()
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H A D | base_bundle_installer.cpp | 5879 std::string shaderCachePath; in CreateShaderCache() local 5880 shaderCachePath.append(ServiceConstants::SHADER_CACHE_PATH).append(bundleName); in CreateShaderCache() 5891 LOG_I(BMS_TAG_INSTALLER, "CreateShaderCache %{public}s", shaderCachePath.c_str()); in CreateShaderCache() 5892 return InstalldClient::GetInstance()->Mkdir(shaderCachePath, S_IRWXU, uid, gid); in CreateShaderCache() 5897 std::string shaderCachePath; in DeleteShaderCache() local 5898 shaderCachePath.append(ServiceConstants::SHADER_CACHE_PATH).append(bundleName); in DeleteShaderCache() 5900 return InstalldClient::GetInstance()->RemoveDir(shaderCachePath); in DeleteShaderCache() 5905 std::string shaderCachePath; in CleanShaderCache() local 5906 shaderCachePath.append(ServiceConstants::SHADER_CACHE_PATH).append(bundleName); in CleanShaderCache() 5907 LOG_D(BMS_TAG_INSTALLER, "CleanShaderCache %{public}s", shaderCachePath.c_str()); in CleanShaderCache() [all …]
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H A D | bundle_mgr_host_impl.cpp | 1595 std::string shaderCachePath; in CleanBundleCacheTask() local 1596 shaderCachePath.append(ServiceConstants::SHADER_CACHE_PATH).append(bundleName); in CleanBundleCacheTask() 1597 caches.push_back(shaderCachePath); in CleanBundleCacheTask()
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