Searched refs:shaderIdToData (Results 1 – 6 of 6) sorted by relevance
285 if (const auto dataIter = allShaderData_.shaderIdToData.find(ssd.hash); in GetSubmeshPso()286 dataIter != allShaderData_.shaderIdToData.cend()) { in GetSubmeshPso()487 allShaderData_.shaderIdToData[ssd.hash] = (uint32_t)allShaderData_.perShaderData.size() - 1; in CreateNewPso()
69 BASE_NS::unordered_map<uint64_t, uint32_t> shaderIdToData; member
166 BASE_NS::unordered_map<uint64_t, uint32_t> shaderIdToData; member
511 allShaderData_.shaderIdToData[ssd.hash] = (uint32_t)allShaderData_.perShaderData.size() - 1; in CreateNewPso()518 if (const auto dataIter = allShaderData_.shaderIdToData.find(ssd.hash); in GetSubmeshPso()519 dataIter != allShaderData_.shaderIdToData.cend()) { in GetSubmeshPso()
94 BASE_NS::unordered_map<uint64_t, uint32_t> shaderIdToData; member
557 if (const auto dataIter = allShaderData_.shaderIdToData.find(ssd.hash); in GetSubmeshPso()558 dataIter != allShaderData_.shaderIdToData.cend()) { in GetSubmeshPso()776 allShaderData_.shaderIdToData[ssd.hash] = (uint32_t)allShaderData_.perShaderData.size() - 1; in CreateNewPso()