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Searched refs:shaderInputBufferHandle_ (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/core/src/lume/custom/
H A Dlume_custom_render.cpp101 shaderInputBufferHandle_ = {}; in DestroyBuffer()
267shaderInputBufferHandle_ = renderContext_->GetDevice().GetGpuResourceManager().Create(INPUT_BUFFER, in UpdateShaderInputBuffer()
280 … renderDataStoreDefaultStaging_->CopyDataToBufferOnCpu(data, shaderInputBufferHandle_, bufferCopy); in UpdateShaderInputBuffer()
/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/core/include/lume/custom/
H A Dlume_custom_render.h99 RENDER_NS::RenderHandleReference shaderInputBufferHandle_; variable