Searched refs:sinkWinPhyY (Results 1 – 6 of 6) sorted by relevance
141 transformInfo.sinkWinPhyY = static_cast<uint32_t>(sinkScreenInfo.sinkWinShowY / in CalculateTransformInfo()160 transformInfo.sinkWinPhyY, transformInfo.sinkProjPhyWidth, transformInfo.sinkProjPhyHeight, in CalculateTransformInfo()
204 …&& (event.absY >= info.sinkWinPhyY) && (event.absY <= (info.sinkWinPhyY + info.sinkProjPhyHeight)… in IsTouchEventNeedFilterOut()
63 uint32_t sinkWinPhyY = 0; // projection area Y coordinate in touch coordinate member
587 …&& (event.absY >= info.sinkWinPhyY) && (event.absY <= (info.sinkWinPhyY + info.sinkProjPhyHeight)… in IsTouchEventNeedFilterOut()
1493 …&& (absInfo.absY >= info.sinkWinPhyY) && (absInfo.absY <= (info.sinkWinPhyY + info.sinkProjPhyHeig… in CheckTouchPointRegion()1496 … readBuffer[absInfo.absYIndex].value = (absInfo.absY - info.sinkWinPhyY) * info.coeffHeight; in CheckTouchPointRegion()
996 info.emplace_back(sinkInfo.transformInfo.sinkWinPhyY); in CallBackScreenInfoChange()