Searched refs:sinp (Results 1 – 1 of 1) sorted by relevance
164 const float sinp = +2.0f * (q.w * q.y - q.z * q.x); in BASE_BEGIN_NAMESPACE() local166 const float pitch = (fabs(sinp) >= 1.f) ? copysign(Math::PI / 2.0f, sinp) : asin(sinp); in BASE_BEGIN_NAMESPACE()