Searched refs:skShaderImpl (Results 1 – 2 of 2) sorted by relevance
52 if (SkiaShaderEffect* skShaderImpl = s->GetImpl<SkiaShaderEffect>()) { in BrushToSkPaint() local53 paint.setShader(skShaderImpl->GetShader()); in BrushToSkPaint()97 if (SkiaShaderEffect* skShaderImpl = se->GetImpl<SkiaShaderEffect>()) { in PenToSkPaint() local98 paint.setShader(skShaderImpl->GetShader()); in PenToSkPaint()132 if (SkiaShaderEffect* skShaderImpl = se->GetImpl<SkiaShaderEffect>()) { in PaintToSkPaint() local133 skPaint.setShader(skShaderImpl->GetShader()); in PaintToSkPaint()
111 auto skShaderImpl = children[i]->GetImpl<SkiaShaderEffect>(); in MakeShader() local112 if (skShaderImpl) { in MakeShader()113 skChildren[i] = sk_sp<SkShader>(skShaderImpl->GetShader()); in MakeShader()