Searched refs:snapController_ (Results 1 – 2 of 2) sorted by relevance
200 snapController_ = CREATE_ANIMATOR(context); in Initialize()244 } else if (snapController_->IsRunning()) { in HandleTouchDown()245 snapController_->Stop(); in HandleTouchDown()292 (snapController_->IsStopped() || snapController_->GetStatus() == Animator::Status::IDLE); in Idle()302 (!snapController_ || (snapController_->IsStopped()) || in IsStopped()313 return !snapController_ || (snapController_->IsStopped()) || in IsSnapStopped()328 if (snapController_) { in StopScrollable()329 snapController_->Stop(); in StopScrollable()559 !snapController_->IsStopped()) { in HandleDragUpdate()565 snapController_->Stop(); in HandleDragUpdate()[all …]
442 if (snapController_ && !snapController_->IsStopped()) { in StopSnapController()443 snapController_->Stop(); in StopSnapController()519 RefPtr<Animator> snapController_; variable