Searched refs:sortKey (Results 1 – 2 of 2) sorted by relevance
51 return (lhs.sortKey < rhs.sortKey); in operator <()62 return (lhs.sortKey > rhs.sortKey); in operator >()291 uint64_t sortKey = Math::min(maxUDepth, static_cast<uint64_t>(distSq * depthUintCoeff)); in GetRenderSlotSubmeshes() local293 … sortKey |= ((static_cast<uint64_t>(submeshMatData.renderSortHash) & sRenderMask) << sRenderShift); in GetRenderSlotSubmeshes()295 sortKey = (sortKey << sDepthShift) | in GetRenderSlotSubmeshes()299 submeshMatData.combinedRenderSortLayer, sortKey, submeshMatData.renderSortHash, in GetRenderSlotSubmeshes()
645 uint64_t sortKey { 0 };