Searched refs:stagingIsOccluded_ (Results 1 – 3 of 3) sorted by relevance
203 stagingIsOccluded_ = false; in OnSync()293 stagingIsOccluded_ = isOccluded; in MarkNodeIsOccluded()414 if (filterType_ == RSFilter::AIBAR && stagingIsOccluded_) { in ClearFilterCache()435 …lastCacheType_ = stagingIsOccluded_ ? cacheManager_->GetCachedType() : (renderClearFilteredCacheAf… in ClearFilterCache()439 renderNodeId_, renderClearType_, stagingIsOccluded_, lastCacheType_, needClearMemoryForGpu, in ClearFilterCache()
192 bool stagingIsOccluded_ = false; variable
279 filterDrawable->stagingIsOccluded_ = true;285 filterDrawable->stagingIsOccluded_ = false;