Searched refs:stepperAnimationController_ (Results 1 – 2 of 2) sorted by relevance
93 if (!stepperAnimationController_ && totalItemCount_ >= LEAST_STEPPER_ITEM_COUNT) { in Update()94 stepperAnimationController_ = AceType::MakeRefPtr<StepperAnimationController>(GetContext()); in Update()95 stepperAnimationController_->SetRenderStepper(AceType::WeakClaim(this)); in Update()719 if (!stepperAnimationController_) { in DoStepperToAnimation()730 stepperAnimationController_->SetAnimationStopCallback([weak, fromIndex, toIndex]() { in DoStepperToAnimation()741 stepperAnimationController_->PlayStepperToAnimation(fromIndex, toIndex, reverse); in DoStepperToAnimation()
131 RefPtr<StepperAnimationController> stepperAnimationController_; variable