Searched refs:subWindows (Results 1 – 4 of 4) sorted by relevance
259 std::vector<sptr<Window>> subWindows = scene->GetSubWindow(); variable260 ASSERT_TRUE(subWindows.empty());278 std::vector<sptr<Window>> subWindows = scene->GetSubWindow(); variable279 ASSERT_TRUE(subWindows.empty());
530 const auto& subWindows = iter->second; in UpdateSubWindowStateAndNotify() local531 if (subWindows.empty()) { in UpdateSubWindowStateAndNotify()538 for (auto subwindow : subWindows) { in UpdateSubWindowStateAndNotify()548 for (auto subwindow : subWindows) { in UpdateSubWindowStateAndNotify()626 auto& subWindows = subIter->second; in DestroySubWindow() local627 for (auto iter = subWindows.begin(); iter != subWindows.end(); iter++) { in DestroySubWindow()634 subWindows.erase(iter); in DestroySubWindow()650 auto& subWindows = mainIter->second; in DestroySubWindow() local651 for (auto iter = subWindows.begin(); iter != subWindows.end(); iter = subWindows.begin()) { in DestroySubWindow()655 subWindows.erase(iter); in DestroySubWindow()[all …]
1532 auto& subWindows = subWindowMap_.at(property_->GetParentId()); in DestroySubWindow() local1533 for (auto iter = subWindows.begin(); iter < subWindows.end(); ++iter) { in DestroySubWindow()1538 subWindows.erase(iter); in DestroySubWindow()1545 auto& subWindows = subWindowMap_.at(GetWindowId()); in DestroySubWindow() local1546 for (auto iter = subWindows.begin(); iter != subWindows.end(); iter = subWindows.begin()) { in DestroySubWindow()1548 subWindows.erase(iter); in DestroySubWindow()3635 std::vector<sptr<WindowImpl>> subWindows = subWindowMap_[parentId]; in UpdateSubWindowStateAndNotify() local3636 if (subWindows.empty()) { in UpdateSubWindowStateAndNotify()3642 for (auto subwindow : subWindows) { in UpdateSubWindowStateAndNotify()3651 for (auto subwindow : subWindows) { in UpdateSubWindowStateAndNotify()
1849 auto subWindows = Window::GetSubWindow(parentId); in RaiseAboveTarget() local1850 …auto targetWindow = find_if(subWindows.begin(), subWindows.end(), [subWindowId](sptr<Window>& wind… in RaiseAboveTarget()1853 if (targetWindow == subWindows.end()) { in RaiseAboveTarget()