Searched refs:switchVector_ (Results 1 – 3 of 3) sorted by relevance
47 switchVector_.clear(); in InitSwitch()53 if (switchVector_.empty()) { in StartSwitch()58 …for (std::vector<SwitchStateData>::iterator it = switchVector_.begin(); it < switchVector_.end(); … in StartSwitch()79 if (switchVector_.empty()) { in StopSwitch()102 if (switchVector_.empty()) { in StopAllSwitch()115 if (switchVector_.empty()) { in AddSession()117 switchVector_.push_back(tmp); in AddSession()141 if (switchVector_.empty()) { in RemoveSession()145 …for (std::vector<SwitchStateData>::iterator it = switchVector_.begin(); it < switchVector_.end();)… in RemoveSession()166 …for (std::vector<SwitchStateData>::iterator it = switchVector_.begin(); it < switchVector_.end(); … in GetAllSessionId()[all …]
373 DistributedInputSinkSwitch::GetInstance().switchVector_.clear();375 DistributedInputSinkSwitch::GetInstance().switchVector_.push_back(switchStateData);377 EXPECT_EQ(false, DistributedInputSinkSwitch::GetInstance().switchVector_[0].switchState);386 DistributedInputSinkSwitch::GetInstance().switchVector_.push_back(switchStateData);388 EXPECT_EQ(false, DistributedInputSinkSwitch::GetInstance().switchVector_[0].switchState);393 DistributedInputSinkSwitch::GetInstance().switchVector_.clear();397 DistributedInputSinkSwitch::GetInstance().switchVector_.push_back(switchStateData);399 EXPECT_EQ(0, DistributedInputSinkSwitch::GetInstance().switchVector_.size());425 DistributedInputSinkSwitch::GetInstance().switchVector_.clear();
46 std::vector<SwitchStateData> switchVector_; variable