Searched refs:systemWindowScene (Results 1 – 1 of 1) sorted by relevance
483 auto systemWindowScene = AceType::DynamicCast<SystemWindowScene>(windowScenePattern); in RegisterWindowSceneVisibleChangeCallback() local484 CHECK_NULL_VOID(systemWindowScene); in RegisterWindowSceneVisibleChangeCallback()493 systemWindowScene->RegisterVisibleChangeCallback(host->GetId(), callback); in RegisterWindowSceneVisibleChangeCallback()494 weakSystemWindowScene_ = systemWindowScene; in RegisterWindowSceneVisibleChangeCallback()502 auto systemWindowScene = AceType::DynamicCast<SystemWindowScene>(pattern); in UnRegisterWindowSceneVisibleChangeCallback() local503 CHECK_NULL_VOID(systemWindowScene); in UnRegisterWindowSceneVisibleChangeCallback()504 systemWindowScene->UnRegisterVisibleChangeCallback(nodeId); in UnRegisterWindowSceneVisibleChangeCallback()