Searched refs:tTop (Results 1 – 1 of 1) sorted by relevance
52 float tTop = ROSEN_EQ(direction.y_, 0.f) ? -1.f : (top - position.y_) / direction.y_; in CalculateDistanceToRectangleEdge() local63 if (tTop > 0.f) { in CalculateDistanceToRectangleEdge()64 times.push_back(tTop); in CalculateDistanceToRectangleEdge()