Searched refs:tableIter (Results 1 – 2 of 2) sorted by relevance
124 auto tableIter = std::find_if(stateSwitchTables_.begin(), stateSwitchTables_.end(), in SwitchMachineState() local128 if (tableIter == stateSwitchTables_.end()) { in SwitchMachineState()133 const std::map<uint8_t, EventToState> &table = (*tableIter).switchTable; in SwitchMachineState()
133 auto tableIter = std::find_if(tables.begin(), tables.end(), in SwitchMachineState() local137 if (tableIter == tables.end()) { in SwitchMachineState()143 const std::map<uint8_t, EventToState> &table = (*tableIter).switchTable; in SwitchMachineState()