Searched refs:targetList (Results 1 – 2 of 2) sorted by relevance
163 static inline void LocalIfaceChangeState(struct LocalIface *iface, List *targetList, uint8_t state) in LocalIfaceChangeState() argument168 ListInsertTail(targetList, &iface->node); in LocalIfaceChangeState()
427 auto targetList = GetTargetMissionList(callerAbility, abilityRequest); in StartAbilityLocked() local428 CHECK_POINTER_AND_RETURN(targetList, ERR_INVALID_CALLER); in StartAbilityLocked()440 MoveMissionToTargetList(isCallerFromLauncher, targetList, targetMission); in StartAbilityLocked()443 MoveMissionListToTop(targetList); in StartAbilityLocked()