Searched refs:tex1 (Results 1 – 2 of 2) sorted by relevance
188 binder.BindImage(binding++, { targets_.tex1[0].GetHandle() }); in ComputeDownscaleAndThreshold()220 for (size_t i = 1; i < targets_.tex1.size(); ++i) { in ComputeDownscale()256 for (size_t i = targets_.tex1.size() - 1; i != 0; --i) { in ComputeUpscale()263 binder.BindImage(1u, { targets_.tex1[i].GetHandle() }); in ComputeUpscale()390 for (size_t idx = 1; idx < targets_.tex1.size(); ++idx) { in RenderDownscale()434 PLUGIN_ASSERT(targets_.tex1.size() == targets_.tex2.size()); in RenderUpscale()436 if (targets_.tex1.size() >= 1) { in RenderUpscale()437 input = targets_.tex1[targets_.tex1.size() - 1].GetHandle(); in RenderUpscale()439 for (size_t idx = targets_.tex1.size() - 1; idx != 0; --idx) { in RenderUpscale()564 for (size_t idx = 0; idx < targets_.tex1.size(); ++idx) { in CreateTargets()[all …]
84 std::array<RenderHandleReference, TARGET_COUNT> tex1; in RENDER_BEGIN_NAMESPACE() member