Searched refs:texSizeInvTexSize (Results 1 – 12 of 12) sorted by relevance
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_node_default_shadows_blur.cpp | 184 const Math::Vec4 texSizeInvTexSize = { fWidth, fHeight, 1.0f / fWidth, 1.0f / fHeight }; in ProcessSingleShadow() local 190 texSizeInvTexSize); in ProcessSingleShadow() 196 const RenderHandle outputHandle, const uint32_t drawIdx, const Math::Vec4 texSizeInvTexSize) in RenderData() argument 222 texSizeInvTexSize, { 1.0f, 0.0f, 0.0f, 0.0f }, inputHandle); in RenderData() 227 texSizeInvTexSize, { 0.0f, 1.0f, 0.0f, 0.0f }, outputHandle); in RenderData() 233 const Math::Vec4& texSizeInvTexSize, const Math::Vec4& dir, const RenderHandle imageHandle) in RenderBlur() argument 254 const LocalPostProcessPushConstantStruct pc { texSizeInvTexSize, dir }; in RenderBlur()
|
H A D | render_node_default_shadows_blur.h | 68 const BASE_NS::Math::Vec4 texSizeInvTexSize); in CORE3D_BEGIN_NAMESPACE() 71 … const RENDER_NS::IDescriptorSetBinder::Ptr& binder, const BASE_NS::Math::Vec4& texSizeInvTexSize, in CORE3D_BEGIN_NAMESPACE()
|
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
H A D | render_node_back_buffer.cpp | 55 pushData.texSizeInvTexSize[0u] = fWidth; in FillPushConstant() 56 pushData.texSizeInvTexSize[1u] = fHeight; in FillPushConstant() 57 pushData.texSizeInvTexSize[2u] = 1.0f / fWidth; in FillPushConstant() 58 pushData.texSizeInvTexSize[3u] = 1.0f / fHeight; in FillPushConstant()
|
H A D | render_blur.cpp | 367 …const Math::Vec4 texSizeInvTexSize { fSize.x * 1.0f, fSize.y * 1.0f, 1.0f / fSize.x, 1.0f / fSize.… in RenderGaussian() local 368 pc = { texSizeInvTexSize, { 1.0f, 0.0f, 0.0f, 0.0f } }; in RenderGaussian()
|
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/assets/render/shaders/shader/ |
H A D | fullscreen_downscale.frag | 23 vec4 texSizeInvTexSize; 33 const vec2 ths = uPc.texSizeInvTexSize.zw * 0.5;
|
H A D | fullscreen_upscale.frag | 23 vec4 texSizeInvTexSize; 33 const vec2 ts = uPc.texSizeInvTexSize.zw * 2.0;
|
H A D | bloom_downscale.frag | 27 // texSizeInvTexSize needs to be the output resolution
|
H A D | fullscreen_post_process_tonemap.frag | 45 const vec2 uvSize = uPc.texSizeInvTexSize.zw;
|
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/assets/render/shaders/computeshader/ |
H A D | bloom_downscale_threshold.comp | 29 // texSizeInvTexSize needs to be the output resolution 32 //vec3 color = bloomDownscale(uv, uPc.texSizeInvTexSize.zw, uTex, uSampler);
|
H A D | bloom_downscale.comp | 25 // texSizeInvTexSize needs to be the output resolution
|
H A D | bloom_upscale.comp | 27 // texSizeInvTexSize needs to be the output resolution
|
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/shaders/common/ |
H A D | render_post_process_structs_common.h | 103 vec4 texSizeInvTexSize; member
|