Searched refs:textX (Results 1 – 2 of 2) sorted by relevance
465 double textX = (realSize_.Width() - textSize.Width()) / 2.0; // place center in PerformLayout() local467 …textX = realSize_.Width() - realPadding_ / 2.0 - textSize.Width(); // place right; right padding i… in PerformLayout()477 renderText_->SetPosition(Offset(textX, textY)); in PerformLayout()
24 LabelAnimator(uint16_t textX, uint16_t labelX, int16_t startPos, UIView* view) in LabelAnimator() argument27 textX_(textX), in LabelAnimator()