Searched refs:textureSlot (Results 1 – 2 of 2) sorted by relevance
245 virtual void SetImage(SCENE_NS::IBitmap::Ptr bitmap, BASE_NS::string_view textureSlot) = 0;
1245 void SetImage(SCENE_NS::IBitmap::Ptr bitmap, BASE_NS::string_view textureSlot) override in SetImage() argument1249 if (META_NS::GetValue(Inputs()->GetValueAt(ii)->Name()).compare(textureSlot) == 0) { in SetImage()