Searched refs:textureSlotName (Results 1 – 2 of 2) sorted by relevance
79 BASE_NS::string textureSlotName; in Build() local83 textureSlotName = TextureIndexName[slotIndex_]; in Build()85 textureSlotName = "TextureSlot_" + BASE_NS::to_string(slotIndex_); in Build()87 Name()->SetValue(textureSlotName); in Build()
398 BASE_NS::string textureSlotName(propName.substr(ix + 1)); in BindTextureSlot() local399 size_t dotIndex = textureSlotName.find('.'); in BindTextureSlot()401 textureSlotName = textureSlotName.substr(0, dotIndex); in BindTextureSlot()403 if (GetValue(info->Name()) != textureSlotName) { in BindTextureSlot()404 SetValue(info->Name(), textureSlotName); in BindTextureSlot()