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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/shaders/common/
H A Drender_blur_common.h265 const vec2 ths = ts * 0.5; in SoftDownscaleRGB() local
267 … color += textureLod(sampler2D(tex, sampl), vec2(uv.x - ths.x, uv.y - ths.y), 0).xyz * centerCoeff; in SoftDownscaleRGB()
268 … color += textureLod(sampler2D(tex, sampl), vec2(uv.x + ths.x, uv.y - ths.y), 0).xyz * centerCoeff; in SoftDownscaleRGB()
269 … color += textureLod(sampler2D(tex, sampl), vec2(uv.x - ths.x, uv.y + ths.y), 0).xyz * centerCoeff; in SoftDownscaleRGB()
270 … color += textureLod(sampler2D(tex, sampl), vec2(uv.x + ths.x, uv.y + ths.y), 0).xyz * centerCoeff; in SoftDownscaleRGB()
274 const vec2 ths = invTexSize * 0.5; in SoftDownscaleRGB()
281 …color = textureLod(sampler2D(tex, sampl), vec2(uv.x + ths.x, uv.y - ths.y), 0).xyz * 0.125 + color; in SoftDownscaleRGB()
282 …color = textureLod(sampler2D(tex, sampl), vec2(uv.x - ths.x, uv.y + ths.y), 0).xyz * 0.125 + color; in SoftDownscaleRGB()
310 textureLod(sampler2D(tex, sampl), vec2(uv.x + ths.x, uv.y - ths.y), 0), in DownscaleRGBADof()
311 textureLod(sampler2D(tex, sampl), vec2(uv.x - ths.x, uv.y + ths.y), 0), in DownscaleRGBADof()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/assets/render/shaders/common/
H A Dbloom_common.h184 const vec2 ths = ts * 0.5; in bloomDownscaleWeighted() local
186 colSample = textureLod(sampler2D(tex, sampl), vec2(uv.x - ths.x, uv.y - ths.y), 0).xyz; in bloomDownscaleWeighted()
191 colSample = textureLod(sampler2D(tex, sampl), vec2(uv.x + ths.x, uv.y - ths.y), 0).xyz; in bloomDownscaleWeighted()
196 colSample = textureLod(sampler2D(tex, sampl), vec2(uv.x - ths.x, uv.y + ths.y), 0).xyz; in bloomDownscaleWeighted()
201 colSample = textureLod(sampler2D(tex, sampl), vec2(uv.x + ths.x, uv.y + ths.y), 0).xyz; in bloomDownscaleWeighted()
233 colSample = textureLod(sampler2D(tex, sampl), vec2(uv.x + ths.x, uv.y - ths.y), 0).xyz; in bloomDownscaleWeighted()
238 colSample = textureLod(sampler2D(tex, sampl), vec2(uv.x - ths.x, uv.y + ths.y), 0).xyz; in bloomDownscaleWeighted()
277 const vec2 ths = ts * 0.5; in bloomDownscale() local
279 … color += textureLod(sampler2D(tex, sampl), vec2(uv.x - ths.x, uv.y - ths.y), 0).xyz * centerCoeff; in bloomDownscale()
280 … color += textureLod(sampler2D(tex, sampl), vec2(uv.x + ths.x, uv.y - ths.y), 0).xyz * centerCoeff; in bloomDownscale()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/assets/render/shaders/shader/
H A Dfullscreen_downscale.frag33 const vec2 ths = uPc.texSizeInvTexSize.zw * 0.5;
40 color += textureLod(sampler2D(uTex, uSampler), uv - ths, 0) * 0.125;
41 color += textureLod(sampler2D(uTex, uSampler), vec2(uv.x + ths.x, uv.y - ths.y), 0) * 0.125;
42 color += textureLod(sampler2D(uTex, uSampler), vec2(uv.x - ths.x, uv.y + ths.y), 0) * 0.125;
43 color += textureLod(sampler2D(uTex, uSampler), uv + ths, 0) * 0.125;
/ohos5.0/docs/zh-cn/application-dev/reference/apis-arkui/arkui-js/
H A Djs-components-common-transition.md54 <text onclick="jump">Click on picture to Jump to ths details</text>
/ohos5.0/docs/en/application-dev/quick-start/
H A Dapp-structure.md36 …elease promises that all APIs are stable. When a version is in this state, ths stage is not displa…
/ohos5.0/docs/en/application-dev/security/CryptoArchitectureKit/
H A Dcrypto-asym-encrypt-decrypt-spec.md132 …EP parameters can be set and obtained when PKCS1_OAEP is used with RSA. In ths following table, th…
/ohos5.0/foundation/multimedia/av_codec/test/moduletest/resources/demuxer/
H A Dh265_mp3_1280.ts1337 …!� ߹���dʍ� D��=I�P� ~H|WO�b�8)��Ж��.1ᇥ?W�������Bo{ʘ�iƍ)�T��?!���Z�W��ths��wA#���XşYwL�