Searched refs:toBeAdd (Results 1 – 3 of 3) sorted by relevance
41 auto toBeAdd = path->GetCanvasPath2d(); in AddPath() local42 path2d_->AddPath(toBeAdd); in AddPath()
1016 auto toBeAdd = GetPath2D(runtime, argv[0]); in JsPath2DAddPath() local1017 if (toBeAdd == nullptr) { in JsPath2DAddPath()1021 holderPath->AddPath(toBeAdd); in JsPath2DAddPath()
1215 auto toBeAdd = GetPath2D(runtime, argv[0]); in JsPath2DAddPath() local1216 if (toBeAdd == nullptr) { in JsPath2DAddPath()1220 holderPath->AddPath(toBeAdd); in JsPath2DAddPath()