Searched refs:totalBytesWritten_ (Results 1 – 6 of 6) sorted by relevance
58 totalBytesWritten_(0), in ProRendererStreamImpl()256 totalBytesWritten_ = 0; in Stop()279 framesWritten = totalBytesWritten_ / byteSizePerFrame_; in GetStreamFramesWritten()420 totalBytesWritten_ += bufferDesc.bufLength; in EnqueueBuffer()
404 framesWritten = totalBytesWritten_ / byteSizePerFrame_; in GetStreamFramesWritten()683 std::to_string(totalBytesWritten_)); in EnqueueBuffer()704 totalBytesWritten_ += bufferDesc.bufLength; in EnqueueBuffer()
105 size_t totalBytesWritten_; variable
122 size_t totalBytesWritten_ = 0; variable
1171 return totalBytesWritten_ / static_cast<int64_t>(sizePerFrameInByte_); in GetFramesWritten()1840 totalBytesWritten_ += static_cast<int64_t>(bytesWritten); in HandleRendererPositionChanges()1845 int64_t writtenFrameNumber = totalBytesWritten_ / static_cast<int64_t>(sizePerFrameInByte_); in HandleRendererPositionChanges()1865 static_cast<int64_t>(rendererPeriodWritten_), static_cast<int64_t>(totalBytesWritten_)); in HandleRendererPositionChanges()2008 totalBytesWritten_ = 0; in SetRendererPeriodPositionCallback()2018 totalBytesWritten_ = 0; in UnsetRendererPeriodPositionCallback()
359 int64_t totalBytesWritten_ = 0; variable