Searched refs:touchAnimator_ (Results 1 – 2 of 2) sorted by relevance
75 touchAnimator_ = CREATE_ANIMATOR(context); in Initialize()91 if (!touchAnimator_->IsStopped()) { in PlayGrowAnimation()92 touchAnimator_->Stop(); in PlayGrowAnimation()94 touchAnimator_->ClearInterpolators(); in PlayGrowAnimation()111 touchAnimator_->AddInterpolator(animation); in PlayGrowAnimation()113 touchAnimator_->Play(); in PlayGrowAnimation()124 if (!touchAnimator_->IsStopped()) { in PlayShrinkAnimation()125 touchAnimator_->Stop(); in PlayShrinkAnimation()127 touchAnimator_->ClearInterpolators(); in PlayShrinkAnimation()143 touchAnimator_->AddInterpolator(animation); in PlayShrinkAnimation()[all …]
187 RefPtr<Animator> touchAnimator_; variable