Searched refs:transparentHole_ (Results 1 – 2 of 2) sorted by relevance
567 if (transparentHole_.IsValid()) { in FlushRender()568 context->SetClipHole(transparentHole_); in FlushRender()738 if (transparentHole_.IsValid()) { in ProcessPreFlush()782 transparentHole_.SetLeft(left); in SetClipHole()783 transparentHole_.SetTop(top); in SetClipHole()784 transparentHole_.SetWidth(width); in SetClipHole()785 transparentHole_.SetHeight(height); in SetClipHole()
682 return transparentHole_; in GetTransparentHole()923 Rect transparentHole_; variable