Searched refs:transparentRegion_ (Results 1 – 6 of 6) sorted by relevance
58 transparentRegion_ = transparentRegion; in SetTransparentRegion()63 return transparentRegion_; in GetTransparentRegion()447 targetSurfaceParams->transparentRegion_ = transparentRegion_; in OnSync()
565 return transparentRegion_; in GetTransparentRegion()777 return transparentRegion_.IsIntersectWith(nodeRect); in IsCurrentNodeInTransparentRegion()1401 Occlusion::Region transparentRegion_; variable
319 …surfaceParams->transparentRegion_ = Occlusion::Rect{0, 0, DEFAULT_CANVAS_SIZE, DEFAULT_CANVAS_SIZE…323 surfaceParams->transparentRegion_.rects_.push_back(rect);324 surfaceParams->transparentRegion_.bound_ = bound;
550 Occlusion::Region transparentRegion_; variable
1618 transparentRegion_ = Occlusion::Region{ dirtyRect }; in ResetSurfaceOpaqueRegion()1637 transparentRegion_.SubSelf(opaqueRegion_); in ResetSurfaceOpaqueRegion()1641 transparentRegion_.AndSelf(screenRegion); in ResetSurfaceOpaqueRegion()
2326 surfaceNode->transparentRegion_ = region1;