Searched refs:triggerRefreshDistance_ (Results 1 – 2 of 2) sorted by relevance
163 triggerRefreshDistance_ = triggerShowTimeDistance_; in CalcLoadingParams()165 triggerRefreshDistance_ = NormalizeToPx(refresh->GetRefreshDistance()); in CalcLoadingParams()173 loading_->SetDragRange(triggerLoadingDistance_, triggerRefreshDistance_); in CalcLoadingParams()279 double end = triggerRefreshDistance_; in HandleDragEnd()364 if (NearEqual(scrollableOffset_.GetY(), triggerRefreshDistance_)) { in HandleStopListener()387 StartAnimation(0.0, triggerRefreshDistance_, false); in GetNextStatus()402 } else if (scrollableOffset_.GetY() < triggerRefreshDistance_) { in GetNextStatus()413 if (scrollableOffset_.GetY() > triggerRefreshDistance_) { in GetNextStatus()485 } else if (scrollableOffset_.GetY() < triggerRefreshDistance_) { in GetLoadingDiameter()532 if (scrollableOffset_.GetY() < triggerRefreshDistance_ - timeDistance_) { in GetOpacity()[all …]
182 double triggerRefreshDistance_ = 0.0; variable