Searched refs:uniform_props (Results 1 – 1 of 1) sorted by relevance
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
H A D | gpu_program_gles.cpp | 64 const GLenum uniform_props[] = { flag, GL_LOCATION }; in ProcessPushConstants() local 65 GLint inUse[BASE_NS::countof(uniform_props)] { 0 }; in ProcessPushConstants() 75 … glGetProgramResourceiv(program, GL_UNIFORM, index, (GLsizei)countof(uniform_props), uniform_props, in ProcessPushConstants() 154 const GLenum uniform_props[] = { flag, GL_LOCATION }; in ProcessImageTextures() local 155 GLint inUse[BASE_NS::countof(uniform_props)] { 0 }; in ProcessImageTextures() 161 … glGetProgramResourceiv(program, GL_UNIFORM, index, (GLsizei)countof(uniform_props), uniform_props, in ProcessImageTextures() 213 const GLenum uniform_props[] = { flag, GL_LOCATION }; in ProcessSubPassInputs() local 214 GLint inUse[BASE_NS::countof(uniform_props)] { 0 }; in ProcessSubPassInputs() 220 … glGetProgramResourceiv(program, GL_UNIFORM, index, (GLsizei)countof(uniform_props), uniform_props, in ProcessSubPassInputs() 237 GLint inUse[BASE_NS::countof(uniform_props)] { 0 }; in ProcessSamplers() [all …]
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