Searched refs:unmarshalLoad_ (Results 1 – 2 of 2) sorted by relevance
162 if (load == REQUEST_FRAME_STANDARD_LOAD && unmarshalLoad_ > REQUEST_FRAME_STANDARD_LOAD) { in SetFrameLoad()163 unmarshalLoad_ = load; in SetFrameLoad()168 unmarshalLoad_ = load; in SetFrameLoad()
61 int unmarshalLoad_ = 0; variable